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libbullet-extras3.24t64

professional 3D Game Multiphysics Library -- extra libraries

Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics.

libbullet3.24t64

professional 3D Game Multiphysics Library

Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics.

libcvtapi1t64

VirusTotal C API library

This package provides the official implementation of the VirusTotal API in C programming language.

libcal3d12t64

Skeletal based 3d character animation library

Cal3d is a skeletal based 3d character animation library written in C++ in a platform-/graphic API-independent way. It has an unified exporter plugin framework. Currently it includes exporters 16 for 3D Studio Max and MilkShape 3D).

libcanl-c4t64

EMI Common Authentication library - bindings for C

This is the C part of the EMI caNl -- the Common Authentication Library.

libdart-gui6.12t64

Kinematics Dynamics and Optimization Library - gui library

DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab.