This is a staging site. Uploads will not persist. Testing only.
wizznic
implementation of the arcade classic Puzznic
As in the original game your mission is to clear the level of
bricks. This is done by moving the bricks around. When two or
more bricks of the same kind are next to each other or on top
of each other they will disappear and points will be given.
The level has to be clear of bricks before the time runs out
or you will lose a life.
cuyo
Tetris-like game with very impressive effects
Cuyo, named after a Spanish relative adjective, shares
with tetris that things fall down and how to navigate them.
When enough "of the same type" come "together", they explode.
The goal of each level is to blow special "stones" away, you
start with. But what "of the same type" and "together" means,
varies with the levels.
kiriki
Yahtzee dice game
Kiriki is a dice game for up to six players, where each player rolls five dice
to make combinations with the highest score.
granatier
Bomberman clone
Granatier is a clone of the classic Bomberman game, inspired by the work of
the Clanbomber clone.
gpaco
Transitional package to pull in grop
The gpaco program has been renamed to grop. This is the transitional dummy
package to get upgrading systems to intall grop.
sopwith
port of the 1980's side-scrolling WWI dogfighting game
This is an updated version of the 1980's game developed by David L. Clark of
BMB Compuscience Canada. It has been adapted to run under *nix using the SDL
toolkit. Poor graphics, stupid AI, and horrible sound await you. The gameplay
is simple, addictive, and fun. A `side-scroller', you pilot your biplane
across a static field, destroying enemy encampments and planes.