This is a staging site. Uploads will not persist. Testing only.
mediaconch-gui
implementation and policy checker, reporter and fixer for media files
MediaConch is an extensible, open source software project consisting of an
implementation checker, policy checker, reporter, and fixer that targets
preservation-level audiovisual files (specifically Matroska, Linear Pulse Code
Modulation (LPCM) and FF Video Codec 1 (FFV1)) for use in memory institutions,
providing detailed and batch-level conformance checking via an adaptable and
flexible application program interface accessible by the command line, a
graphical user interface, or a web-based shell.
apt-xapian-index
maintenance and search tools for a Xapian index of Debian packages
This package provides update-apt-xapian-index, a tool to maintain a Xapian
index of Debian package information in /var/lib/apt-xapian-index, and
axi-cache, a command line search tool that uses the index.
glmark2
OpenGL 2.0 X11 benchmark
mancala
Implementation of the simple board game called Mancala
This is an implementation of the simple, but fun board game known as
Mancala. Contains both a user-unfriendly character-based interface, and a
nice, user-friendly X11-interface. Be warned: If you just bother to read the
rules, you may get hooked on this! For more information about the Mancala
family of games, please read http://en.wikipedia.org/wiki/Mancala
powder
Graphical dungeon crawling game
This is a roguelike originally developed specifically for the Gameboy
Advance (GBA). It is not a port of an existing roguelike as the controls
of the GBA are very different from the traditional keyboard, and the screen
imposes some additional limitations. It is built around replayability and
long term ergonomics, not short term learning. It uses actual graphic tiles
(16x16) rather than the traditional characters.
pente
five in a row game for X and the console
Pente is the English name for the Asian game ni-nuki, which itself
is a version of the game go-moku. The game is a variant of the well
known five in a row. Placing five stones in a row is one way to win,
the other is to capture five pairs of the opponents stones.